The United Sinnfaar Empire

Culture and a brief history:

Sinnfae consider swords to be a symbol of rank. This dates back to the pre-imperial clans that nomadically roamed their territory. Due to metals relative scarcity such weapons were considered very rare and valuable. Even though the now settled tribes have advanced greatly in metallurgy and mineral wealth the tradition stands. Only officers and nobles carry swords. Most soldiers are trained with bows, crossbows, spears, axes, and hammers. The Sinnfae have a religion that they simply call the belief. The theology is based on worshipping the sun, moon, and earth respectively as life giving entities. Each is represented by a separate deity. The sun is Mijak the lady of fire, spirits, life, and war. The moon is Auril mistress of cunning, dreams, water, and death. Finally earth is Battus the lady of fertility, stone, metals, animals, plants, and creation. It’s not a highly organized religion however there are some temples to be found to the three deities. Mostly though the Sinnfae worship by themselves or not. The beliefs are not enforced nor are others discouraged unless they involve slaver, murder, ritual sacrifice, rape, or any other crime considered abhorrent by the Sinnfae people. Such crimes are met with brutal punishment.

Before the empire began to expand into Sinnfaar the Sinnfae consisted of nomadic tribes. The Sinnfae had eight great clans that roamed the great lake valleys and occasionally fought one another. These battles tended to be light skirmishes.

The empires arrival was met with general hostility and the tribes fought back. Unsurprisingly their tactics weren’t effective against large armies so they were forced to retreat and consolidate forces. After nearly four years of fighting and losing ground it was decided that they needed to unite to form an effective barrier against the empire. The nation of Sinnfaar was formed under the clans and the royal family instated under Emperor Tafiel. The parliament of the casts came about thirty years later under Empress Naarek who felt that giving so much power to one person would turn Sinnfaar into exactly what they were trying to fight. The new government proved Effective and Sinnfaar held the imperial menace at bay for almost two centuries. However at that point the Sinnfae were weary of war and saw an opportunity to join the empire and retain a substantial power base. The fourth emperor Yulaan married into the imperial royal family itself. Though it was to one of the emperors younger daughters who had no chance of inheriting the throne it gave the Sinnfaar great power in the empire and a claim to the throne which they can now capitalize on.

The Sinnfaar long held the traditions of hunter gatherer society. As times moved forward however it changed and is skewed from earth customs. Women were considered the tribal caretakers, speakers of the deities, and the matriarchs of the clan who eventually became the scholars, writers and as the civilization modernized even more of the politicians. As it stands while the military is fairly evenly split the artisans are a more masculine cast while the belief cast tends to be more of the women’s area of expertise. Due to their educational advantage over the centuries women have come to dominate Sinnfaar politics and the majority of the noble houses have female leaders. As such the country can be considered a matriarchy. However the title of Emperor or Empress is indiscriminately given to the first born child of the previous pair meaning that there is no gender discrimination in the position. The women also have a higher literacy rate than men.

Blade cast is that of the warriors including the armies, navies, levies, city guard, prison garrisons, and mercenary bands. They represent the martial strength of the empire.

The belief cast is probably the most difficult to infer of the casts. They include the religious sect, politicians (in terms of lower positions of government), government agents, scholars, and public workers. This is probably the most respected of the casts as they do many of the thankless jobs that the others have the luxury of bypassing. Members of the belief cast are considered welcome in homes and establishments as friends by the Sinnfae people.

Finally there’s the nobility representing the original eight clans of the Sinnfae now as powerful aristocratic houses that govern the empires territories. They are considered their own classification in the social hierarchy with members in all of the casts and answer only to the Masquerade and the emperor.

Imperial Government:

The current Sinnfae government is considered a constitutional monarchy. There is a parliament of nine representatives with three from the artist, blade, and belief casts. They are known as the Masquerade due to the ceramic masks they wear to conceal their identities. Little is known of how they are chosen or where they meet. Likely in the great silver spire that dominates the capital. The fourth highborn cast is represented by the emperor (or empress depending on the descendant) however since they are individually members of the other casts they don’t really count as one. The emperor has the authority to disband the Masquerade and all decisions must be sent ratified by him. Each cast plays a large part in the societies function and the first three are considered equals. The nobility are not per say a cast but neither do they fit into the others so for all intents and purposes the Sinnfae have a three cast system.
Artisans are the worker cast. If it can be made or harvested they’re the ones to do it. The artisans include farmers, miners, blacksmiths, ranchers, merchants, jewelers, painters, and so forth. They are the cast that has the greatest percentage of the population.

The justice system of Sinfaar is considered brutally harsh. Slavery, rape, and murder in particular will land the death sentence for a criminal if proven guilty. This may come from either execution or hard labor for the rest of their lives. Beyond that the criminal may be exiled or put under the jurisdiction of the cast that they wronged as punishment. It should be noted that no drugs are considered illegal in Sinnfaar and drug use is considered an individual’s choice and a right and the coffers are often filled with funds from illegal drug trade to other countries. The ability to openly produce drugs in the country gives it a distinctive economic boost.

Cities:

Elar- Capital city built about the Silver spire. The city was erected by the eight clans under house Daiuüél as the new royal family. It was built around the ancient monolithic spire of silvery metal that lay on the shores of Lake Eeletas . The Sinnfae say the tower has always been there. They claim that through it the celestial goddesses would speak to them. Though much of the tower remains a mystery (even to the Sinnfae) the lower levels are used by the royal family and the Masquerade as a fortress, royal palace, and de facto government hub. However about the 45th floor the tower is impassable and so much of it has never been properly explored. The Sinnfae often come to it as a place of worship. From here it is said that the Daiuüél royal family is able to speak directly with the divine and that their eyes are a pure white from staring so long into the Ethereal realm above the sky.

The United Sinnfaar Empire

A random Dungeon PersonOne Everwinter